It can also build several types units by 'laying eggs' (this is identical to normal unit building, it just looks different). When on land it has the firepower of a battleship from its main turrets, and when in water it is submerged and has massive firepower from it's 10 torpedo tubes. it's a massively armed and armored mobile killing machine. I have put it up next to the Monkeylord, Commander, and Mantis for scale. Megalith - Experimental crab walker: This thing is BIG. Hoplite - tech 2 missile bot: Nothing flashy, just a nice unit with a powerful and somewhat rapid fire missile strike. To take out moving patrols and engineers, other races have to use hit or miss (usually miss) bombers, which also have to make long passes, potentially moving them into AA ranges. Why then do I like it enough to put it in my top 3 new additions? Simple, it gives the Cybrans a huge advantage is striking vulnerable units and patrols in the very early game. Jester - tech 1 gunship: Being a tech 1 vehicle, clearly the Jester isn't a superweapon by any stretch of the immagination, and is in fact very weak compared to every tech 2 gunship.
Cybran is probably my favorite race in the game (apart from their lack of heavy shields, that annoys me).